Work
Projects
Film / TV Experiential Talks
I've spent over two decades honing my craft and working my way through the film and television industry. During that time, I've played the role of an artist, supervisor and technologist. Each of these requires unique skills and mindsets. Here is a sample of those projects.
Digital Artist | Compositor
Computer Graphics Technology Supervisor
As one of the senior leaders of ILM Singapore it was my job to look at workflows and identify technologies that we should invest in as a company. This included:
Oversaw and managed IT technology roadmaps and implementations.
Interacting with both clients and vendors to understand their needs, to set timelines, deliverables and manage expectations for all parties
I was part of the team in charge of facility budgeting and planning to sure that all projects had the resources needed to be able to complete on time and on budget. This included physical resources like compute, storage, licenses and cloud systems. But, it also included human capital. This manifested as:


3D Stereo Supervisor
I was the ILM Singapore 3D Stereoscopic supervisor on two transformers movies. In this role I was in-charge of the 3D Stereoscopic imagery for both these movies.
CG Supervisor
I was the a CG Supervisor on two films while at ILM Singapore. On Wish Dragon, we were a vendor for BaseFX and delivered animation for them to render. I was in charge of:
ILM was the main vendor for Martin Scorsese's Killers of the Flower Moon. We had a very large body of invisible effects for the film.
